Tactical Shotgun
Tactical Shotgun

I modeled and textured this shotgun at Blur for a game cinematic back in 2008. It was my first serious hard-surface poly model (I learned to model back in the 90's primarily using patches), and I wouldn't have been able to get it done without the guidance and critique of Jan Major, who had the misfortune of sitting next to me at the time. Thanks Jan.

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