This is an animated bonsai tree I created for a slot game. I used the old default SpeedTree bonsai as a base to sculpt on in ZBrush, then painted the trunk textures in Substance Painter. The "wind" animation was done in 3DS Max with a few stacked modifiers, and the custom leaf and flower textures were painted in Krita.
The final render was done in Arnold GPU and then comped in Fusion.
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